Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
i would play the hell out of this!
Can this be a real thing? I want it to be a real thing.



![flanoirbunny:
timextwilight:
冬のよそおい | おくら@日曜_西_む-16b [pixiv]
AHHH NO THEY’RE TOO CUTE
(also twilight is me; I too wear fingerless gloves and drink hot drinks in winter)](http://25.media.tumblr.com/09bdc58ddc9919b6130df765aa30f926/tumblr_mfrw9747jN1rv5hlgo1_500.jpg)




